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Stranded Together
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Devlog
Devlog 4 : Wrap it up
December 26, 2024
by
ThePhobos52
#devlog
Welcome back to the development of Stranded Together. It's finally done. It's not the prettiest or most polished prototype but its to a level that I'm happy to present. Are there still some issues? Ye...
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Devlog 3 : Enemy Turn
December 23, 2024
by
ThePhobos52
#devlog
Welcome back to the development of Stranded Together. Today I was working on the enemy turn and their behavior. I ended up tinkering with the player's movement system and making it work on its own. Es...
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Devlog 2 : Environment and Actions
December 21, 2024
by
ThePhobos52
#DevLog
Hi there. It's been a while since our last devlog, mostly because I've been hammering away at this project. A week left before we have to submit it, and hopefully a week is all I need. I've added the...
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Devlog 2 : Environment and Actions
December 21, 2024
by
ThePhobos52
#DevLog
Hi there. It's been a while since our last devlog, mostly because I've been hammering away at this project. A week left before we have to submit it, and hopefully a week is all I need. I've added the...
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Devlog 1 : Algorithms and Unit movement
December 03, 2024
by
ThePhobos52
#Prototype, #Tactics, #DevLog
Hello everyone, welcome to the first devlog for Stranded Together. Over the past week I've been losing my mind trying to code player movement and limitations for units in the game. I started with brea...
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